Player Data
Backup and restore your game progress
Exports are signed and encrypted with your passphrase.
Keep your passphrase safe — it cannot be recovered.
🔄 Sync Devices
Merge your player data between two devices
Both devices must use the same passphrase
Create a room on one device, then join from the other.
Data merges using conflict-free replication (CRDT).
Room Code
✓ Sync Complete
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To Catch a Spirit
card variation
Trap
Activation-detection Criteria
Activation: D20: 2, 5, 7, 11, 17, 19
Detection: D20: 2, 5, 7, 11, 17, 19
On Activation
Turns a soul into a trap card now called the bottle card. It becomes unable to use until activated. The bottle card attempts to activate when a soul on steps into the same territory and when player decides to exchange the soul who entered the territory to free bottle card soul. Once exchanged, the freed card must be played by the conditions listed on the card this turn, else, the exchange fails and both cards are wasted. If you successfully exchange, the original bottle card is restored, then the other card becomes the new bottle card. Once activated, this card is kept in play until removed by the effect of another card. Neither player controls this card.
On detection
Same as activation
Scarcity
Founder's Deck
History
Watch out for this thingy's bottle. It will rip out, then trap any soul it desires. Open for negotiations, of course.